Archive for the 'Lighting' Category

The title “Rock and Roll Fantasy” might be a little misleading for this SCI-Arc studio project lead by Ball Nogues‘ Benjamin Ball, Gaston Nogues and Andrew Lyon. While the program was 100% rock and roll, the practical lessons learned during this collaborative design-build experience were far from fantastical.
The goal of the studio was to develop [...]

Thanks to the good folks at WATG’s Wimberly Labs, we got a tour today of some truly remarkable visualization and collaboration technology, including EON Reality’s immersive 3D room.

The cave (or iCube, as we’re told they would prefer we call it) is comprised of three white walls and a floor, all about 10′ x 10′ in [...]

Video of the installation ‘The Changing Room’ at the Venice Biennale of Architecture 2008.

The installation explores the transformative potential of the material world. Just like clothes designers, architects offer alternate looks and identities, age and income-appropriate shells. These constructions consist of a miscellaneous package of endogenous and exogenous values; things and [...]

Ingo Maurer has designed a giant Swarovski snowflake that will hang above the street from Harvey Nicols and The Mandarin Oriental Hotel in London. The five-metre snowflake will be turned on by Unicef representative Trudi Styler on Monday, December 8th at 7 p.m. and small replica produced from solid crystal will also be available as [...]

Using sensors and photo apertures recreates your image into raster patter like dot matrix. Very low key and highly interesting

It was just a month ago that Alpay Kasal of Lit Studios was impressing us with LaserGames, beaming all sorts of fun, interactive visuals on the wall. Now, with a few tweaks, he’s turned that projector around and made a two-way mirror into a sort of digital portal. “Interactive Mirror” uses the same basic [...]

The creative cats and kittens at Obscura Digital have put together a stunning piece of performance art / data manipulation demo which combines their proprietary multi-touch software with Musion’s Eyeliner 3D holographic projection system. Like that BMW installation we saw recently, this is one of those odd combinations of technology and art which is best [...]

DJ MoCAP, master of time and white space, has developed a camera-based controller for the TRAKTOR Scratch DJ System. Just sketch the deck onto a piece of white paper and turn any high contrast surface into a mixing table. There seems to be a bit of latency but overall the system looks fairly responsive. Why? [...]

The FLARE system
FLARE is a modular system to create a dynamic hull for facades or any building or wall surface. Acting like a living skin, it allows a building to express, communicate and interact with its environment.
FLARE turns the building facade into a penetrable kinetic membrane, breaking with all conventions of the building surface as [...]

Rogier van der Heide – Arup Lighting – Hyperreality in the urban context
He discussed the question “Who are we building these facades for?” and talked about the process of design and manufacture of one of his best known pieces of work, as the lead designer for Arups on the Galleria facde in Seoul. The windowless [...]




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